![]() ![]() Buildbox 2.0 has been completely redesigned from the ground up. With Buildbox 2.0, we wanted to expand the possibilities of what you can create even further, through the addition of multiple worlds, new logic pieces, effects, and more control over your environment. Our Next Generation Software – Buildbox 2.0 We’re very proud to announce that our new version, Buildbox 2.0 is now available. It’s absolutely amazing what people have been able to achieve using our software. ![]() ![]() Making Buildbox the most featured codeless game development platform. Within the past month alone we’ve had 5 different Buildbox games featured by Apple. It was initially built in one week using our software and continues to dominate the charts. Color Switch has amassed now over 75,000,000 downloads. The game held its top position for a ground-breaking record of 28 consecutive days, beating out the infamous Flappy Bird which was #1 for only 23 days. With their Buildbox created games they’re doing more than just topping the charts, they’re actually breaking world records within the app industry.Ī great example of this is the game, Color Switch, originally created by David Reichelt using Buildbox which hit #1 on the iOS App Store on January 22. This year our customers have managed to reach an even higher level of success. However, this was just the beginning of what we like to call the ‘Buildbox Movement.’ We can’t wait to see what you create with Buildbox 3.5.During the 2015 year, there were over 30 Buildbox games that were featured by Apple and broke the Top 100. Naming of custom Brainboxes (groups of nodes).Double-clicking text & values selects instead of deleting values.Pinned color attributes can now be edited when multiple objects selected.Missing pin attribute option for certain attribute types.Changed values no longer revert when sections minimized.Custom Slider Step Size advanced option.Display of long or negative values in attribute fields.Inability to clear linked BBassets from spawn nodes.Menus no longer disable on Mac after clicking on a window’s title bar.New Tools Menu Option, Remove Unused Keyframe Animations.Ability to sell templates to other users via.Ability to buy templates directly from other users via the Templates tab.Fixed related in-app purchase crashes and other errors.APIs updated to the latest Apple and Google requirements.Buildbox JS API updated for System.inAppPurchase which provides success/fail callback and reason old System.purchase has been deprecated.Moved Restore Purchases into its own easy-to-use button.Game data is synced to iCloud Keychain and Android Backup and automatically restored, allowing users to continue their game across multiple devices.Unlocks and purchases of all types can be saved to Game Data which solves an Apple rejection complaint.Purchase Node updated to In-App Purchase node using new API.Added new set/check Unlock status nodes.Added ability to purchase and repurchase Consumables.We’ve also added a new tools menu option to remove unused keyframe animations.įor a detailed list of changes, you can view the complete change log below: Here’s What’s New in Buildbox 3.5.5! You can submit your templates for sale via the Buildbox Shop portal. In this update, we added the ability to buy templates directly inside Buildbox from other users through the Templates tab. Game Data is now synced to the iCloud Keychain for Apple users and Android Backup for Android users, allowing your users to restore purchases and progress when switching to new devices. Also, crashes, errors, and restoration of data related to in-app purchases have been fixed. We just released Buildbox 3.5.5 ! This new version features an updated in-app purchase system, allowing players to purchase and repurchase consumables. ![]()
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